I always enjoy a good video game. I don't get a whole lot of time to play them but when I do, I tend to enjoy playing them. My reason for playing video games is to relax and enjoy the game. Mostly to relax though. Relieve stress. That sort of thing. I'm going to simultaneously review three different games I've played over the past few months in regards to how they SHOULD have been developed. The three games are Bioshock, Assassin's Creed, and Crysis. There are LOTS of spoilers if you haven't played them. I tried to not ruin the final bosses though. Which brings me to my first point: If you are designing a video game and the person playing the game selects the "Easy" difficulty, it should be nearly impossible to die. Nothing is more frustrating than waiting for a game to reload the last saved game for the 10th time just because the character died again....on Easy. I'm not the greatest gamer in the world, but I'd like to think I am bette
Here you will find all sorts of great information or rants, whichever, about the software industry, products I use, and tips.
If you find a nifty piece of software you think I should be using, forward it to me in the comment of the latest post.